Pre release 2.0.0.BETA.1
AIdventure » Devlog
Hi everyone, I’m publishing a hotfix for the 2.0.0.BETA. It fixes a few urgent problems.
Important info about AIs
The AIs are now stored in a new folder. Instead of being in the game’s folder, they will now be in the user’s data folder.
To move your AIs, open the old folder path/to/game/models
and move them to this folder:
Windows: %APPDATA%\aidventure\models
Linux: ~/.local/share/aidventure\models
Don’t forget to use the new hierarchy:
models/
translators/
generators/
customs/
Changelog
- The text inside the input bar will now be wrapped (instead of having a horizontal scroll bar).
- Fixed the lorebook not being saved when editing it during a game.
- The text inside the notification won’t be clipped any more.
- Fixed the download error of AIs.
- Fixed the list of saves expending over its boundaries.
- Updated the server logs’ display to scroll down automatically as new text appears.
- Disabled the button “load translator” until you select a translator.
- Fixed duplication in the context leading to the AI repeating your inputs.
- Fixed the context and memory being repeated in the AI’s output when using the automatic translation
What next?
I have more stuff to fix and the localization to update. But you can expect the stable release for the 12th.
Files
aidventure-windows-64-experimental.zip 96 MB
Version 2.0.0.BETA.1 Feb 05, 2024
aidventure-linux-64-experimental.zip 95 MB
Version 2.0.0.BETA.1 Feb 05, 2024
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AIdventure
Text adventure game with an AI. No rules, no censorship, the only limit is your imagination, not someone else's.
Status | Released |
Author | Lyaaaaaaaaaaaaaaa |
Genre | Interactive Fiction, Adventure, Role Playing |
Tags | Adult, artificial-intelligence, Erotic, Female Protagonist, Male protagonist, Narrative, Story Rich, Text based |
Languages | English, Spanish; Castilian, French, Russian, Turkish |
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